20070429

italianized detroit




so thomas and i agreed that my crit was a bit confusing. we spoke about many new directions to take. i'm looking into the Nolli map of ancient Rome which is jam packed with detailed information about the ancient city. it shows everything from figure ground to topography to ancient monuments and semi-public spaces and even plans of these spaces and buildings. as a way to provoke thought, i am designing my own Nolli Detroit. it's going well, shown above is firstly an extension of the site to cover aspects i want included in my complex map. building plans are now being researched and i have assigned symbols and tools to conveying information specific to detroit. i discovered that ancient rome was created in a "carving out" strategy. the entire map appears to have been one giant mass, with the open spaces and streets simply carved out of the mass. detroit, on the other hand, is completely opposite, as most modern cities seem to be today. buildings are placed one after another, not touching, which is contrary to rome, and open space seems to swallow the whole city. thinking about this made me realize maybe more open space is not in detroit's best interests...as the next idea below talks about...
also...one semi-serious, semi-ridiculous, semi-radical idea is that of turning the entire site into a giant piazza. the picture and collage shown above. the piazza would run flush to the buildings not allowing roads to pass through, solely pedestrian-friendly, something detroit knows nothing about. roads would be blocked, the entire area covered over in cobblestone (!?). an outdoor theater would be maintained and other designated spaces for designated program would be evident.
more to come.

No comments: